(* 1 *) Start "(Ax1.Real(x1)&Zero(Ex2.x2*x2 = x1))"; (* 2 *) r(); r(); l(); w "Sup({x3|Zero x5 <= a1 + One) *) (* Sequent snapshot: 1: (Ax4. x4 E {x3|Zero < x3 & x3 * x3 < a1} -> x4 <= Sup({x3|Zero < x3 & x3 * x3 < a1})) 2: Sup({x3|Zero < x3 & x3 * x3 < a1}) * Sup({x3|Zero < x3 & x3 * x3 < a1}) < a1 3: Real(a1) 4: Zero < a1 |- 1: Sup({x3|Zero < x3 & x3 * x3 < a1}) * Sup({x3|Zero < x3 & x3 * x3 < a1}) = a1 2: (Ex3.x3 * x3 = a1) *) NameSequent 19 "BDED"; (* 71 *) Cut2 "(Ax2.Zero [a1 + Minus(Sup({x70|Zero < x70 & x70 * x70 < a1})* Sup({x71|Zero < x71 & x71 * x71 < a1}))] * Inv(Three* Sup({x72|Zero < x72 & x72 * x72 < a1}))<=x2)"; (* 72 *) r(); r(); l(); gl 2; l(); ThmCut "MPLUS"; (* 78 *) l(); gl 7; gr 1; Done(); (* 82 *) su 26 " Sup({x3|Zero < x3 & x3 * x3 < a1}) "; ThmCut "IPLUSb"; (* 84 *) rwl 1; pl 1; ThmCut "SquareOrder1"; (* 87 *) NextGoal(); (* 88 *) NextGoal(); (* 89 *) NextGoal(); (* 90 *) NextGoal(); (* 91 *) NextGoal(); (* 92 *) NextGoal(); (* 93 *) NextGoal(); (* 94 *) NextGoal(); (* 95 *) Done(); (* 96 *) ThmCut "TRANS"; (* 97 *) l(); r(); gl 8; gr 1; Done(); (* 102 *) gl 3; gr 1; Done(); (* 105 *) Done(); (* 106 *) ThmCut "TRANS"; (* 107 *) l(); r(); gl 8; gr 1; Done(); (* 112 *) gl 3; gr 1; Done(); (* 115 *) ThmCut "TRANS"; (* 116 *) l(); r(); Done(); (* 119 *) gl 2; gr 1; Done(); (* 122 *) Done(); (* 123 *) ThmCut "TRI"; (* 124 *) su 39 "a1"; su 40 "[a23+Sup({x3|Zero < x3 & x3 * x3 < a1})]*[a23+Sup({x3|Zero < x3 & x3 * x3 < a1})]"; l(); NextGoal(); (* 128 *) NextGoal(); (* 129 *) NextGoal(); (* 130 *) NextGoal(); (* 131 *) NextGoal(); (* 132 *) NextGoal(); (* 133 *) NextGoal(); (* 134 *) NextGoal(); (* 135 *) l(); NextGoal(); (* 137 *) NextGoal(); (* 138 *) NextGoal(); (* 139 *) NextGoal(); (* 140 *) NextGoal(); (* 141 *) NextGoal(); (* 142 *) NextGoal(); (* 143 *) NextGoal(); (* 144 *) NextGoal(); (* 145 *) NextGoal(); (* 146 *) NextGoal(); (* 147 *) NextGoal(); (* 148 *) NextGoal(); (* 149 *) NextGoal(); (* 150 *) NextGoal(); (* 151 *) NextGoal(); (* 152 *) Cut "a23+Sup({x8|Zero < x8 & x8 * x8 < a1}) E {x3|Zero < x3 & x3 * x3 < a1}"; (* 153 *) l(); l(); gl 8; w "a23+Sup({x3|Zero < x3 & x3 * x3 < a1})"; (* 157 *) l(); r(); r(); gl 6; gr 1; Done(); (* 163 *) gl 7; gr 1; Done(); (* 166 *) pl 8; l(); l(); UseThm "NOTBOTH3" [10,1] []; (* 170 *) UseThm "NOTBOTH" [1,10] []; (* 171 *) r(); r(); ThmCut "TRANS"; (* 174 *) l(); r(); gl 10; gr 1; Done(); (* 179 *) gl 5; gr 1; Done(); (* 182 *) ThmCut "TRANS"; (* 183 *) l(); r(); Done(); (* 186 *) gl 4; gr 1; Done(); (* 189 *) Done(); (* 190 *) Done(); (* 191 *) NextGoal(); (* 192 *) NextGoal(); (* 193 *) NextGoal(); (* 194 *) NextGoal(); (* 195 *) NextGoal(); (* 196 *) NextGoal(); (* 197 *) NextGoal(); (* 198 *) NextGoal(); (* 199 *) ThmCut "EQUALITY"; (* 200 *) NextGoal(); (* 201 *) NextGoal(); (* 202 *) NextGoal(); (* 203 *) NextGoal(); (* 204 *) NextGoal(); (* 205 *) NextGoal(); (* 206 *) NextGoal(); (* 207 *) NextGoal(); (* 208 *) NextGoal(); (* 209 *) NextGoal(); (* 210 *) NextGoal(); (* 211 *) NextGoal(); (* 212 *) NextGoal(); (* 213 *) NextGoal(); (* 214 *) NextGoal(); (* 215 *) NextGoal(); (* 216 *) Done(); (* 217 *) gl 8; gr 1; Done(); (* 220 *) UseThm "RTIMES" [] [1]; (* 221 *) ThmCut "FOIL"; (* 222 *) rwl 1; pl 1; ThmCut "ORDERLEMMA1"; (* 225 *) NextGoal(); (* 226 *) NextGoal(); (* 227 *) NextGoal(); (* 228 *) NextGoal(); (* 229 *) NextGoal(); (* 230 *) NextGoal(); (* 231 *) NextGoal(); (* 232 *) NextGoal(); (* 233 *) NextGoal(); (* 234 *) NextGoal(); (* 235 *) NextGoal(); (* 236 *) NextGoal(); (* 237 *) NextGoal(); (* 238 *) NextGoal(); (* 239 *) NextGoal(); (* 240 *) NextGoal(); (* 241 *) gl 4; gr 1; gl 8; gr 1; Done(); (* 246 *) gl 6; gr 1; Done(); (* 249 *) gl 2; gl2 12; crwl 1; ThmCut "MPLUS"; (* 253 *) l(); gl 9; gr 1; Done(); (* 257 *) su 55 "Minus([Sup({x3|Zero < x3 & x3 * x3 < a1})]*[Sup({x3|Zero < x3 & x3 * x3